This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 75 every 1s while standing near any of your Turrets.
Gain a 150-Health Shield for 3s after activating Rocket Boots.
Increase your maximum Health by 450.
Increase the Health of Barricade by 600.
Reduce the Cooldown of Barricade by 2s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Barricade by 400.
Increase the duration of Rocket Boots by 0.3s.
Heal all of your Turrets for 450 every 1s while you are standing near them.
Reduce the Cooldown of Rocket Boots by 3.2s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 50% Lifesteal.
Increase your maximum Health by 600.
Reduce the Cooldown of Siege Shield by 0.8s.
Increase the Health of Siege Shield by 1000.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.