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47
gaming_man_Q8

EU - Updated 10 days ago

Most Played Champions
Season 6
Io
Support
2 KDA
4 / 4 / 8
1 - 0 (100%)
6m
Ying
Support
1.39 KDA
16 / 27 / 43
1 - 2 (33%)
38m
Inara
Front Line
0.7 KDA
3 / 10 / 8
0 - 1 (0%)
9m
Lian
Damage
0.38 KDA
3 / 12 / 3
0 - 1 (0%)
9m
Strix
Damage
0.83 KDA
4 / 9 / 7
0 - 1 (0%)
9m
Player Stats
Totals
Matches
Played
12
Won
2
Lost
10
Player Kills
KDA
0.85
Kills
52
Deaths
117
Assists
96
Objectives
CPM
247
Credits
29,924
Objective Time
6m 38s
Damage
Player
378,585
Team Healing
185,838
Self Healing
104,641
Weapon
342,517
Shielding
23,418
Taken
437,774

Casual Queues

Normal: Siege
8 Games
1,188
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 30m
playtime
12.5%
Win/Loss Ratio
0.82
kda
1
wins
16,713
Credits
186
CPM
32
kills
83
deaths
72
assists
242,582
damage
2,695
dpm
210,450
Weapon
333,104
taken
9,889
Shielding
158,520
healing
86,170
self healing
4m 54s
objective time
7
losses
Normal: Onslaught
3 Games
1,141
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

25m
playtime
0%
Win/Loss Ratio
0.8
kda
 
wins
10,511
Credits
420
CPM
16
kills
30
deaths
16
assists
117,085
damage
4,683
dpm
113,818
Weapon
90,551
taken
13,229
Shielding
0
healing
13,646
self healing
1m 44s
objective time
3
losses
Normal: Team Deathmatch
1 Games
1,683
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

6m
playtime
100%
Win/Loss Ratio
2
kda
1
wins
2,700
Credits
450
CPM
4
kills
4
deaths
8
assists
18,918
damage
3,153
dpm
18,249
Weapon
14,119
taken
300
Shielding
27,318
healing
4,825
self healing
0s
objective time
 
losses
Recently Played
May 9th - June 8th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches