Player Avatar
17
DaBoiDustyTV

NA - Updated 1 month ago

Normal: Siege - 1 month ago
6m
-73
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-27 SR
View Match
0 / 8 / 0
0 KDA
Fernando
Level 7 / 934G
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Normal: Team Deathmatch - 1 month ago
3m
-79
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-180 SR
View Match
0 / 12 / 0
0 KDA
Tiberius
Level 7 / 1,470G
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Normal: Team Deathmatch - 1 month ago
6m
-29
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-9 SR
View Match
1 / 9 / 1
0.17 KDA
Fernando
Level 9 / 2,545G
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Normal: Team Deathmatch - 1 month ago
6m
-171
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-51 SR
View Match
4 / 10 / 4
0.6 KDA
Fernando
Level 6 / 2,995G
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Normal: Onslaught - 1 month ago
7m
-111
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-64 SR
View Match
2 / 9 / 6
0.56 KDA
Fernando
Level 6 / 3,654G
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Normal: Siege - 1 month ago
10m
+48
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+42 SR
View Match
4 / 7 / 13
1.5 KDA
Fernando
Level 6 / 3,333G
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Normal: Siege - 1 month ago
8m
+52
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+35 SR
View Match
7 / 2 / 15
7.25 KDA
Fernando
Level 9 / 2,699G
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Normal: Siege - 1 month ago
12m
-32
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-22 SR
View Match
6 / 12 / 4
0.67 KDA
Fernando
Level 9 / 2,829G
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Normal: Siege - 1 month ago
19m
-31
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-34 SR
View Match
1 / 24 / 10
0.25 KDA
Fernando
Level 9 / 3,501G
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Normal: Siege - 1 month ago
7m
+52
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+41 SR
View Match
3 / 4 / 9
1.88 KDA
Fernando
Level 6 / 2,213G
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Normal: Siege - 1 month ago
7m
+118
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+82 SR
View Match
5 / 3 / 4
2.33 KDA
Fernando
Level 6 / 2,168G
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Normal: Siege - 1 month ago
10m
-103
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-57 SR
View Match
1 / 13 / 3
0.19 KDA
Fernando
Level 6 / 1,633G
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Normal: Siege - 1 month ago
9m
-44
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-24 SR
View Match
2 / 13 / 3
0.27 KDA
Fernando
Level 9 / 1,515G
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Normal: Onslaught - 1 month ago
8m
+195
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+148 SR
View Match
0 / 3 / 13
2.17 KDA
Fernando
Level 6 / 3,652G
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Normal: Onslaught - 1 month ago
9m
-169
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-143 SR
View Match
0 / 11 / 1
0.05 KDA
Fernando
Level 6 / 3,537G
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Normal: Siege - 1 month ago
17m
+240
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+196 SR
View Match
5 / 12 / 22
1.33 KDA
Fernando
Level 6 / 4,857G
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Normal: Siege - 1 month ago
9m
-55
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-40 SR
View Match
1 / 8 / 1
0.19 KDA
Fernando
Level 9 / 2,076G
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Normal: Siege - 1 month ago
15m
-209
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-170 SR
View Match
5 / 11 / 4
0.64 KDA
Fernando
Level 6 / 3,515G
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1