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16
natjjmp

Brazil - Updated 5 months ago

Most Played Champions
Season 6
Pip
Support
1.83 KDA
3 / 3 / 5
1 - 0 (100%)
7m
Ruckus
Front Line
2.3 KDA
6 / 5 / 11
1 - 0 (100%)
10m
Kinessa
Damage
3 KDA
3 / 2 / 6
1 - 0 (100%)
7m
Jenos
Support
1.88 KDA
8 / 8 / 14
1 - 0 (100%)
11m
Seris
Support
0.66 KDA
6 / 22 / 17
1 - 2 (33%)
23m
Player Stats
Totals
Matches
Played
10
Won
5
Lost
5
Player Kills
KDA
1.17
Kills
38
Deaths
60
Assists
64
Objectives
CPM
276
Credits
21,815
Objective Time
7m 50s
Damage
Player
233,522
Team Healing
15,110
Self Healing
55,243
Weapon
220,292
Shielding
880
Taken
229,811

Casual Queues

Normal: Siege
6 Games
1,542
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

50m
playtime
66.67%
Win/Loss Ratio
1.36
kda
4
wins
11,068
Credits
221
CPM
23
kills
32
deaths
41
assists
156,479
damage
3,130
dpm
146,682
Weapon
129,367
taken
880
Shielding
4,160
healing
30,502
self healing
5m 27s
objective time
2
losses
Normal: Onslaught
2 Games
1,553
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

15m
playtime
50%
Win/Loss Ratio
0.61
kda
1
wins
4,344
Credits
290
CPM
4
kills
14
deaths
9
assists
22,631
damage
1,509
dpm
21,801
Weapon
50,287
taken
0
Shielding
2,565
healing
8,902
self healing
2m 23s
objective time
1
losses
Normal: Team Deathmatch
2 Games
1,182
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

14m
playtime
0%
Win/Loss Ratio
1.29
kda
 
wins
6,403
Credits
457
CPM
11
kills
14
deaths
14
assists
54,412
damage
3,887
dpm
51,809
Weapon
50,157
taken
0
Shielding
8,385
healing
15,839
self healing
0s
objective time
2
losses
Recently Played
June 2nd - July 2nd

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches