This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Heal for 100 every 1s while standing near a Shortcut.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Increase your maximum Health by 250.
Gain a 300-Health Shield after dropping to or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 for each enemy hit with Harpoon.
Increase your maximum Health by 50.
Gain a 150-Health Shield after dropping to or below 50% Health.
Heal for 250 every 1s while standing near a Shortcut.
Generate 3 Ammo for each enemy hit by Harpoon.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 180 for each enemy hit by Calamity Blast.
Generate 6% Power Siphon charge for each enemy hit with Calamity Blast.
Reduce the Movement Speed penalty during Power Siphon by 45%.
Heal for 5% of the damage Absorbed by Power Siphon.
Reduce the damage required to generate a Calamity Blast charge by 500.
Each Calamity Blast deals an additional 100 damage.