This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while Emitter is active.
Gain a 150-Health Shield for 4s after dropping to or below 30% Health.
Generate 10 Ammo for each enemy hit by Missile Launcher.
Reduce your damage taken by 12% for 3s after activating Advance.
Increase your Reload Speed by 50%.