This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 for each enemy hit with Reckoning.
Reduce the Cooldown of Conviction by 0.4s.
Increase your maximum Health by 150.
Using an ability above Ire threshold Heals you for 375.
Heal for 15 for every percentage point of Ire consumed by abilities.
Gain 30% Lifesteal on your hits with Judgement.