Player Avatar
12
DADDY-_-JOnN1

EU - Updated 5 months ago

Most Played Champions
Season 6
Viktor
Damage
1.45 KDA
20 / 19 / 15
3 - 0 (100%)
26m
Lex
Flanker
1.4 KDA
16 / 26 / 41
2 - 3 (40%)
32m
Vora
Flanker
1.05 KDA
9 / 11 / 5
1 - 0 (100%)
16m
VII
Flanker
1.5 KDA
13 / 13 / 13
1 - 0 (100%)
16m
Jenos
Support
0 KDA
0 / 0 / 0
0 - 1 (0%)
8m
Player Stats
Totals
Matches
Played
11
Won
7
Lost
4
Player Kills
KDA
1.38
Kills
58
Deaths
69
Assists
74
Objectives
CPM
249
Credits
24,376
Objective Time
7m 53s
Damage
Player
273,211
Team Healing
0
Self Healing
68,623
Weapon
251,997
Shielding
885
Taken
243,193

Casual Queues

Normal: Siege
8 Games
1,495
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 16m
playtime
50%
Win/Loss Ratio
1.31
kda
4
wins
14,386
Credits
189
CPM
41
kills
50
deaths
49
assists
193,010
damage
2,540
dpm
178,284
Weapon
171,664
taken
885
Shielding
0
healing
42,982
self healing
6m 36s
objective time
4
losses
Normal: Onslaught
1 Games
1,722
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

11m
playtime
100%
Win/Loss Ratio
0.95
kda
1
wins
4,418
Credits
402
CPM
7
kills
10
deaths
5
assists
27,695
damage
2,518
dpm
26,468
Weapon
34,238
taken
0
Shielding
0
healing
13,853
self healing
1m 17s
objective time
 
losses
Normal: Team Deathmatch
2 Games
1,754
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

11m
playtime
100%
Win/Loss Ratio
2.22
kda
2
wins
5,572
Credits
507
CPM
10
kills
9
deaths
20
assists
52,506
damage
4,773
dpm
47,245
Weapon
37,291
taken
0
Shielding
0
healing
11,788
self healing
0s
objective time
 
losses
Recently Played
June 1st - July 1st

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches