This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 125 every 1s while standing near any of your Turrets.
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Heal for 80 each time one of your base Turrets hits an enemy.
Increase your maximum Health by 300.
Increase the Health of Barricade by 400.
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 150-health Shield for 3s after Slither ends.
Increase your Movement Speed by 16%.
Increase your maximum Health by 100.
Increase the Projectile Speed of Gourd by 20%.
Standing in your Gourd grants yourself and allies 40% Lifesteal.
Tossing your snake after reloading is faster and deals an additional 500 damage.