This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Increase the range of Ambush by 20%.
Increase the Radius and Effective Radius of the damage from Ambush by 15%.
Reduce the damage you take by 10% for 2s after Ambush ends. This applies to each Ambush in the chain.
Reduce the damage you take by 30% for 2s after activating Shadow Bombs.
Your Ambush gains an additional charge and can now be used on allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Ultimate charge rate by 15%.
Increase your maximum Ammo by 2.
Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.
Increase your Movement Speed by 6% for 2.5s after activating Blast Back.
Reduce Damage taken by 12% for 1.5s after using Blast Back.
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.