This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Abyssal Fortress' Health by 1000
Increase the slow strength of the rift's pulses by 15%.
Increase your fire rate by 12% for 3s when passing through Abyssal Fortress.
Increase the Abyssal Rift's pulse area of effect by 12%.
Reduce the Health reduction from placing Abyssal Fortress >30 units away by 60%.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the max health damage of Royal Presence's Poison aura by 10%.
Increase the pull strength of Royal Presence's chain grab by 60%.
Increase the speed Rift Slash travels at by 20%.
Increase the slow strength of the rift's pulses by 10%.
Increase the radius of Royal Presence's Poison aura by 80%.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% for 3s after activating Soul Harvest.
Heal for 300 for each champion hit by Juggernaut.
Heal for 200 after activating Soul Harvest.
Increase the distance traveled by Juggernaut by 8%.
Reduce your damage taken by 15% for 3s after activating Ignition.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
When a Turret is destroyed, reduce your active Cooldowns by 25%.
Heal for 50 every 1s while standing near any of your Turrets.
Heal for 40 each time one of your base Turrets hits an enemy.
Increase the Health of Barricade by 200.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Jump height is increased for your first jump within 2s after exiting a Shortcut.
Heal for 250 every 1s while standing near a Shortcut.
Heal for 150 for each enemy hit by Broadside.
Generate 2 Ammo for each enemy hit by Broadside.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% for 3s after activating Soul Harvest.
Heal for 300 for each champion hit by Juggernaut.
Heal for 200 after activating Soul Harvest.
Increase the distance traveled by Juggernaut by 8%.
Reduce your damage taken by 15% for 3s after activating Ignition.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Royal Presence's Poison aura by 80%.
Increase the slow strength of the rift's pulses by 20%.
Increase the max health damage of Royal Presence's Poison aura by 4%.
Reduce the Cooldown of Rift Slash by 0.2s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Increase the pull strength of Royal Presence's chain grab by 80%.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 52% of the damage dealt by Shatter.
Generate 3 Ammo after activating Illusion.
Heal your Illusions for 80% of their maximum Health after activating Shatter.
Reduce your active Cooldowns by 3s after getting an Elimination.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of your Illusions by 5s.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Reduce your active Cooldowns by 4s after getting an Elimination.
Increase the Health of each of your Illusions by 300.
Generate 2 Ammo after activating Illusion.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.