This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Hunter’s Mark by 4s.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Fire Bomb by 1.2s.
Increase the duration of Hunter's Mark by 1.2s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Hunter’s Mark by 4s.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Fire Bomb by 1.2s.
Increase the duration of Hunter's Mark by 1.2s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 24% for 3s after activating Battle Shout.
Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your maximum Health by 300.
Increase your Healing received by 12% while your Bulwark is active.
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Hunter’s Mark by 4s.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Fire Bomb by 1.2s.
Increase the duration of Hunter's Mark by 1.2s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Hunter’s Mark by 4s.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Fire Bomb by 1.2s.
Increase the duration of Hunter's Mark by 1.2s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Hunter’s Mark by 4s.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Fire Bomb by 1.2s.
Increase the duration of Hunter's Mark by 1.2s.
Hunter's Mark has 2 charges and grants its benefits to allies.