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67
solermaximus_123

Brazil - Updated 17 hours ago

Most Played Champions
Season 6
Strix
Damage
1.57 KDA
108 / 89 / 64
6 - 6 (50%)
2h 06m
Talus
Flanker
1.04 KDA
7 / 12 / 11
1 - 0 (100%)
7m
Viktor
Damage
1.64 KDA
7 / 7 / 9
0 - 1 (0%)
15m
Tiberius
Damage
0.47 KDA
5 / 16 / 5
0 - 1 (0%)
8m
VII
Flanker
0.29 KDA
3 / 12 / 1
0 - 1 (0%)
11m
Player Stats
Totals
Matches
Played
16
Won
7
Lost
9
Player Kills
KDA
1.29
Kills
130
Deaths
136
Assists
90
Objectives
CPM
298
Credits
49,772
Objective Time
16m 2s
Damage
Player
624,696
Team Healing
0
Self Healing
119,314
Weapon
590,773
Shielding
0
Taken
489,175

Casual Queues

Normal: Siege
7 Games
1,317
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 34m
playtime
28.57%
Win/Loss Ratio
1.39
kda
2
wins
17,911
Credits
191
CPM
68
kills
63
deaths
39
assists
359,831
damage
3,828
dpm
337,273
Weapon
252,042
taken
0
Shielding
0
healing
79,472
self healing
6m 30s
objective time
5
losses
Normal: Onslaught
6 Games
1,418
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

52m
playtime
33.33%
Win/Loss Ratio
1.2
kda
2
wins
22,903
Credits
440
CPM
42
kills
49
deaths
34
assists
180,892
damage
3,479
dpm
171,754
Weapon
164,304
taken
0
Shielding
0
healing
31,550
self healing
9m 32s
objective time
4
losses
Normal: Team Deathmatch
3 Games
1,905
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

21m
playtime
100%
Win/Loss Ratio
1.19
kda
3
wins
8,958
Credits
427
CPM
20
kills
24
deaths
17
assists
83,973
damage
3,999
dpm
81,746
Weapon
72,829
taken
0
Shielding
0
healing
8,292
self healing
0s
objective time
 
losses
Recently Played
May 29th - June 28th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches