This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing received from Dark Siphon by 100 health.
Reduce the cooldown of Tendril by 2.4s.
Generate 3% Ultimate charge for each enemy hit by Obliteration.
Gain a 150 Shield for 5s after activating Tendril.
Heal for 240 for each enemy hit with Obliteration.