This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of your Ultimate Health pool by 800.
Heal for 200 if you do not cancel Hardening before it ends.
Reduce your acid consumption by 90% for 1.2000000000000002s after swapping into Planted Form.
Heal for 100 after hitting an enemy with Piercing Quills.
Increase your maximum acid capacity by 32%.
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 50 Ammo for each enemy hit by Missile Launcher.
Generate 15 Ammo every 1s while Emitter is active.
Reduce the Cooldown of Emitter by 3s.
Increase your Reload Speed by 20%.
Reduce the Cooldown of Missile Launcher by 1.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4% Power Siphon charge for each enemy hit with Calamity Blast.
Heal for 300 for each enemy hit with Shatterfall.
Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.
Increase the leap distance of Shatterfall by 20%.
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 50 Ammo for each enemy hit by Missile Launcher.
Generate 15 Ammo every 1s while Emitter is active.
Reduce the Cooldown of Emitter by 3s.
Increase your Reload Speed by 20%.
Reduce the Cooldown of Missile Launcher by 1.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4% Power Siphon charge for each enemy hit with Calamity Blast.
Heal for 300 for each enemy hit with Shatterfall.
Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.
Increase the leap distance of Shatterfall by 20%.
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s for 10s after applying Astral Mark.
Reduce the Cooldown of Astral Mark by 0.8s.
Reduce your damage taken by 10% while Stellar Wind is active.
Increase the duration of Astral Mark by 0.8s.
Increase the range of Astral Mark by 16%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4% Power Siphon charge for each enemy hit with Calamity Blast.
Heal for 300 for each enemy hit with Shatterfall.
Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.
Increase the leap distance of Shatterfall by 20%.
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s for 10s after applying Astral Mark.
Reduce the Cooldown of Astral Mark by 0.8s.
Reduce your damage taken by 10% while Stellar Wind is active.
Increase the duration of Astral Mark by 0.8s.
Increase the range of Astral Mark by 16%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4% Power Siphon charge for each enemy hit with Calamity Blast.
Heal for 300 for each enemy hit with Shatterfall.
Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.
Increase the leap distance of Shatterfall by 20%.
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4% Power Siphon charge for each enemy hit with Calamity Blast.
Heal for 300 for each enemy hit with Shatterfall.
Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.
Increase the leap distance of Shatterfall by 20%.
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s for 10s after applying Astral Mark.
Reduce the Cooldown of Astral Mark by 0.8s.
Reduce your damage taken by 10% while Stellar Wind is active.
Increase the duration of Astral Mark by 0.8s.
Increase the range of Astral Mark by 16%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of your Ultimate Health pool by 800.
Heal for 200 if you do not cancel Hardening before it ends.
Reduce your acid consumption by 90% for 1.2000000000000002s after swapping into Planted Form.
Heal for 100 after hitting an enemy with Piercing Quills.
Increase your maximum acid capacity by 32%.
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4% Power Siphon charge for each enemy hit with Calamity Blast.
Heal for 300 for each enemy hit with Shatterfall.
Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.
Increase the leap distance of Shatterfall by 20%.
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s for 10s after applying Astral Mark.
Reduce the Cooldown of Astral Mark by 0.8s.
Reduce your damage taken by 10% while Stellar Wind is active.
Increase the duration of Astral Mark by 0.8s.
Increase the range of Astral Mark by 16%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4% Power Siphon charge for each enemy hit with Calamity Blast.
Heal for 300 for each enemy hit with Shatterfall.
Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.
Increase the leap distance of Shatterfall by 20%.
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 1.2s.
Increase your maximum Health by 450.
Increase the recharge rate of your Bulwark by 24%.
Increase the Health of your Bulwark by 400.
Increase your Healing received by 24% while your Bulwark is active.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.
Generate 5 Ammo after activating Commander's Grab.
Increase your maximum Health by 300.
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% for 3s after activating Soul Harvest.
Gain a 500-Health Shield for 3s after dropping to or below 30% Health.
Gain a 200-Health Shield for 3s after activating Ignition.
Each Soul Fragment gathered Heals you for 30.
Heal for 400 after activating Soul Harvest.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s for 10s after applying Astral Mark.
Reduce the Cooldown of Astral Mark by 0.8s.
Reduce your damage taken by 10% while Stellar Wind is active.
Increase the duration of Astral Mark by 0.8s.
Increase the range of Astral Mark by 16%.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of your Ultimate Health pool by 800.
Heal for 200 if you do not cancel Hardening before it ends.
Reduce your acid consumption by 90% for 1.2000000000000002s after swapping into Planted Form.
Heal for 100 after hitting an enemy with Piercing Quills.
Increase your maximum acid capacity by 32%.
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of your Ultimate Health pool by 800.
Heal for 200 if you do not cancel Hardening before it ends.
Reduce your acid consumption by 90% for 1.2000000000000002s after swapping into Planted Form.
Heal for 100 after hitting an enemy with Piercing Quills.
Increase your maximum acid capacity by 32%.
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of your Ultimate Health pool by 800.
Heal for 200 if you do not cancel Hardening before it ends.
Reduce your acid consumption by 90% for 1.2000000000000002s after swapping into Planted Form.
Heal for 100 after hitting an enemy with Piercing Quills.
Increase your maximum acid capacity by 32%.
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of your Ultimate Health pool by 800.
Heal for 200 if you do not cancel Hardening before it ends.
Reduce your acid consumption by 90% for 1.2000000000000002s after swapping into Planted Form.
Heal for 100 after hitting an enemy with Piercing Quills.
Increase your maximum acid capacity by 32%.
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4% Power Siphon charge for each enemy hit with Calamity Blast.
Heal for 300 for each enemy hit with Shatterfall.
Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.
Increase the leap distance of Shatterfall by 20%.
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of your Ultimate Health pool by 800.
Heal for 200 if you do not cancel Hardening before it ends.
Reduce your acid consumption by 90% for 1.2000000000000002s after swapping into Planted Form.
Heal for 100 after hitting an enemy with Piercing Quills.
Increase your maximum acid capacity by 32%.
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.