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19
Lunar_1337

EU - Updated 6 months ago

Most Played Champions
Season 6
Viktor
Damage
1.43 KDA
22 / 21 / 16
2 - 4 (33%)
39m
Ruckus
Front Line
1.5 KDA
4 / 4 / 4
1 - 0 (100%)
6m
Zhin
Flanker
3.75 KDA
5 / 2 / 5
1 - 0 (100%)
10m
Tyra
Damage
2.38 KDA
6 / 4 / 7
0 - 1 (0%)
11m
Player Stats
Totals
Matches
Played
9
Won
4
Lost
5
Player Kills
KDA
1.71
Kills
37
Deaths
31
Assists
32
Objectives
CPM
300
Credits
19,819
Objective Time
24s
Damage
Player
243,499
Team Healing
0
Self Healing
61,381
Weapon
146,892
Shielding
10,243
Taken
153,143

Casual Queues

Normal: Siege
4 Games
1,225
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

30m
playtime
25%
Win/Loss Ratio
1.19
kda
1
wins
5,134
Credits
171
CPM
9
kills
13
deaths
13
assists
91,483
damage
3,049
dpm
59,771
Weapon
52,461
taken
0
Shielding
0
healing
17,557
self healing
24s
objective time
3
losses
Normal: Onslaught
1 Games
1,284
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

11m
playtime
0%
Win/Loss Ratio
2.38
kda
 
wins
4,300
Credits
391
CPM
6
kills
4
deaths
7
assists
49,285
damage
4,480
dpm
26,455
Weapon
22,207
taken
0
Shielding
0
healing
9,489
self healing
0s
objective time
1
losses
Normal: Team Deathmatch
4 Games
1,649
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

25m
playtime
75%
Win/Loss Ratio
2
kda
3
wins
10,385
Credits
415
CPM
22
kills
14
deaths
12
assists
102,731
damage
4,109
dpm
60,666
Weapon
78,475
taken
10,243
Shielding
0
healing
34,335
self healing
0s
objective time
1
losses
Recently Played
May 4th - June 3rd

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches