This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.
Heal for 100 after activating Soul Harvest.
Reduce the time it takes to spin up your Hellfire Gatling by 8%.
Increase the distance traveled by Juggernaut by 32%.
Each Soul Fragment gathered Heals you for 60.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.
Heal for 100 after activating Soul Harvest.
Reduce the time it takes to spin up your Hellfire Gatling by 8%.
Increase the distance traveled by Juggernaut by 32%.
Each Soul Fragment gathered Heals you for 60.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.