This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Generate 15 Energy after getting an Elimination.
Reduce the Movement Speed penalty of Scope by 40%.
Increase your Reload Speed by 50% while Stealth is active.
Increase the maximum Ammo count of both your weapons by 3.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 400 after activating Battle Shout.
Increase your maximum Health by 300.
Heal for 50 every 1s while Bulwark is active.
Increase the Health of your Bulwark by 600.
Increase your Healing received by 18% while your Bulwark is active.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 15%.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase your Movement Speed by 24% for 3s after activating Dead Zone.
Heal for 225 after using Seedling.
Reduce the Cooldown of Flutter by 1.7999999999999998s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Increase your Reload Speed by 7%.
Reduce the time it takes to spin up your Hellfire Gatling by 4%.
Increase the potency of Juggernaut's Knockup by 28%.
Heal for 400 after activating Soul Harvest.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.