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999
JCCG

Latin America North - Updated 5 months ago

Most Played Champions
Season 6
Tiberius
Damage
2.26 KDA
2,189 / 1,409 / 1,994
108 - 105 (51%)
42h 12m
Dredge
Damage
2.96 KDA
1,071 / 498 / 803
55 - 37 (60%)
18h 30m
VII
Flanker
1.52 KDA
992 / 959 / 939
48 - 60 (44%)
22h 13m
Atlas
Front Line
1.5 KDA
528 / 699 / 1,038
47 - 63 (43%)
22h 19m
Jenos
Support
2 KDA
337 / 553 / 1,535
38 - 48 (44%)
17h 32m
Player Stats
Totals
Matches
Played
1,421
Won
675
Lost
746
Player Kills
KDA
1.82
Kills
10,182
Deaths
9,794
Assists
15,324
Objectives
CPM
229
Credits
3,920,148
Objective Time
1,677m 41s
Damage
Player
61,966,037
Team Healing
18,361,695
Self Healing
14,215,324
Weapon
40,654,470
Shielding
11,236,411
Taken
67,286,882

Casual Queues

Normal: Siege
1,372 Games
1,474
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

278h 35m
playtime
47.67%
Win/Loss Ratio
1.82
kda
654
wins
3,730,422
Credits
223
CPM
9,864
kills
9,500
deaths
14,820
assists
60,375,296
damage
3,612
dpm
39,685,106
Weapon
65,419,822
taken
10,936,624
Shielding
17,581,224
healing
13,717,282
self healing
1,638m 43s
objective time
718
losses
Normal: Onslaught
29 Games
1,404
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

4h 30m
playtime
37.93%
Win/Loss Ratio
1.9
kda
11
wins
126,033
Credits
467
CPM
208
kills
191
deaths
310
assists
1,129,255
damage
4,182
dpm
662,645
Weapon
1,250,662
taken
199,226
Shielding
383,851
healing
337,139
self healing
38m 58s
objective time
18
losses
Normal: Team Deathmatch
20 Games
1,527
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

2h 13m
playtime
50%
Win/Loss Ratio
2.01
kda
10
wins
63,693
Credits
479
CPM
110
kills
103
deaths
194
assists
461,486
damage
3,470
dpm
306,719
Weapon
616,398
taken
100,561
Shielding
396,620
healing
160,903
self healing
0s
objective time
10
losses
Recently Played
March 29th - April 28th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches