This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hits with Talon Rifle generate 2% Ultimate charge.
Generate 30 Energy after getting an Elimination.
Heal for 400 after entering Stealth at or below 65% Health.
Your inactive weapon generates 6 Ammo every 2s.
Increase your maximum Health by 200.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30% of the damage Absorbed by Reversal.
Hitting a player with Revolver Heals you for 45.
Reduce all active Cooldowns by 20% after getting an Elimination.
Heal for 200 after activating Nether Step.
Heal for 60 after hitting at least one enemy with Defiance.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.