This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 6% for 2s after Magic Barrier ends.
Heal for 500 over the duration of Scamper.
Heal for 150 every 1s while Magic Barrier is active.
Reduce the Cooldown of Scamper by 1.2000000000000002s.
Reduce your damage taken by 16% while using Scamper.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 6% for 2s after Magic Barrier ends.
Heal for 500 over the duration of Scamper.
Heal for 150 every 1s while Magic Barrier is active.
Reduce the Cooldown of Scamper by 1.2000000000000002s.
Reduce your damage taken by 16% while using Scamper.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 6% for 2s after Magic Barrier ends.
Heal for 500 over the duration of Scamper.
Heal for 150 every 1s while Magic Barrier is active.
Reduce the Cooldown of Scamper by 1.2000000000000002s.
Reduce your damage taken by 16% while using Scamper.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 2s after being hit while Magic Barrier is active.
Increase your maximum Health by 50.
Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.
Increase the Healing you receive by 7% while at or below 50% Health.
Increase your Movement Speed by 25% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 6% for 2s after Magic Barrier ends.
Heal for 500 over the duration of Scamper.
Heal for 150 every 1s while Magic Barrier is active.
Reduce the Cooldown of Scamper by 1.2000000000000002s.
Reduce your damage taken by 16% while using Scamper.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 35% while at or below 50% Health.
Increase your maximum Health by 50.
Reduce the Cooldown of Magic Barrier by 0.5s.
Heal for 250 every 1s while Magic Barrier is active.
Increase your Movement Speed by 30% for 2s after being hit while Magic Barrier is active.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 35% while at or below 50% Health.
Increase your maximum Health by 50.
Reduce the Cooldown of Magic Barrier by 0.5s.
Heal for 250 every 1s while Magic Barrier is active.
Increase your Movement Speed by 30% for 2s after being hit while Magic Barrier is active.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 35% while at or below 50% Health.
Increase your maximum Health by 50.
Reduce the Cooldown of Magic Barrier by 0.5s.
Heal for 250 every 1s while Magic Barrier is active.
Increase your Movement Speed by 30% for 2s after being hit while Magic Barrier is active.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 35% while at or below 50% Health.
Increase your maximum Health by 50.
Reduce the Cooldown of Magic Barrier by 0.5s.
Heal for 250 every 1s while Magic Barrier is active.
Increase your Movement Speed by 30% for 2s after being hit while Magic Barrier is active.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 35% while at or below 50% Health.
Increase your maximum Health by 50.
Reduce the Cooldown of Magic Barrier by 0.5s.
Heal for 250 every 1s while Magic Barrier is active.
Increase your Movement Speed by 30% for 2s after being hit while Magic Barrier is active.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease your damage taken by 12% while using In Pursuit.
Increase your Movement Speed by 40% for 2s after Combat Slide ends.
Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.
Generate 4 Ammo after activating Combat Slide.
Increase your maximum Health by 100.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease your damage taken by 12% while using In Pursuit.
Increase your Movement Speed by 40% for 2s after Combat Slide ends.
Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.
Generate 4 Ammo after activating Combat Slide.
Increase your maximum Health by 100.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease your damage taken by 12% while using In Pursuit.
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Generate 4 Ammo after activating Combat Slide.
Increase your maximum Health by 100.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 35% while at or below 50% Health.
Increase your maximum Health by 50.
Reduce the Cooldown of Magic Barrier by 0.5s.
Heal for 250 every 1s while Magic Barrier is active.
Increase your Movement Speed by 30% for 2s after being hit while Magic Barrier is active.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 35% while at or below 50% Health.
Increase your maximum Health by 50.
Reduce the Cooldown of Magic Barrier by 0.5s.
Heal for 250 every 1s while Magic Barrier is active.
Increase your Movement Speed by 30% for 2s after being hit while Magic Barrier is active.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 35% while at or below 50% Health.
Increase your maximum Health by 50.
Reduce the Cooldown of Magic Barrier by 0.5s.
Heal for 250 every 1s while Magic Barrier is active.
Increase your Movement Speed by 30% for 2s after being hit while Magic Barrier is active.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 35% while at or below 50% Health.
Increase your maximum Health by 50.
Reduce the Cooldown of Magic Barrier by 0.5s.
Heal for 250 every 1s while Magic Barrier is active.
Increase your Movement Speed by 30% for 2s after being hit while Magic Barrier is active.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 35% while at or below 50% Health.
Increase your maximum Health by 50.
Reduce the Cooldown of Magic Barrier by 0.5s.
Heal for 250 every 1s while Magic Barrier is active.
Increase your Movement Speed by 30% for 2s after being hit while Magic Barrier is active.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 35% while at or below 50% Health.
Increase your maximum Health by 50.
Reduce the Cooldown of Magic Barrier by 0.5s.
Heal for 250 every 1s while Magic Barrier is active.
Increase your Movement Speed by 30% for 2s after being hit while Magic Barrier is active.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 35% while at or below 50% Health.
Increase your maximum Health by 50.
Reduce the Cooldown of Magic Barrier by 0.5s.
Heal for 250 every 1s while Magic Barrier is active.
Increase your Movement Speed by 30% for 2s after being hit while Magic Barrier is active.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 35% while at or below 50% Health.
Increase your maximum Health by 50.
Reduce the Cooldown of Magic Barrier by 0.5s.
Heal for 250 every 1s while Magic Barrier is active.
Increase your Movement Speed by 30% for 2s after being hit while Magic Barrier is active.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 35% while at or below 50% Health.
Increase your maximum Health by 50.
Reduce the Cooldown of Magic Barrier by 0.5s.
Heal for 250 every 1s while Magic Barrier is active.
Increase your Movement Speed by 30% for 2s after being hit while Magic Barrier is active.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 35% while at or below 50% Health.
Increase your maximum Health by 50.
Reduce the Cooldown of Magic Barrier by 0.5s.
Heal for 250 every 1s while Magic Barrier is active.
Increase your Movement Speed by 30% for 2s after being hit while Magic Barrier is active.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 35% while at or below 50% Health.
Increase your maximum Health by 50.
Reduce the Cooldown of Magic Barrier by 0.5s.
Heal for 250 every 1s while Magic Barrier is active.
Increase your Movement Speed by 30% for 2s after being hit while Magic Barrier is active.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 35% while at or below 50% Health.
Increase your maximum Health by 50.
Reduce the Cooldown of Magic Barrier by 0.5s.
Heal for 250 every 1s while Magic Barrier is active.
Increase your Movement Speed by 30% for 2s after being hit while Magic Barrier is active.
Using Scamper Heals allies within 25 units and you for 600 over 3s.