This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.
Heal for 140 every 1s while channeling Restore Soul.
Increase the Healing done by Rend Soul by 8%.
Reduce the Cooldown of Shadow Travel by 3.2s.
Reduce the cast time of Shadow Travel by 40%.
For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 45% Wrath after hitting an enemy with Pyre Strike.
Increase the Stun duration of Pyre Strike by 0.3s.
Heal for 210 over 3s after Healing an ally with Kindle Soul.
Decrease the rate of Wrath decay by 50%.
Reduce the Cooldown of Wings of Wrath by 3s after hitting an enemy with Pyre Strike.
When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 45% Wrath after hitting an enemy with Pyre Strike.
Increase the Stun duration of Pyre Strike by 0.3s.
Heal for 210 over 3s after Healing an ally with Kindle Soul.
Decrease the rate of Wrath decay by 50%.
Reduce the Cooldown of Wings of Wrath by 3s after hitting an enemy with Pyre Strike.
When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce the Cooldown of Flutter by 1.2s.
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Increase the Projectile Speed of Seedling by 18%.
Heal for 150 after activating Flutter.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce the Cooldown of Flutter by 1.2s.
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Increase the Projectile Speed of Seedling by 18%.
Heal for 150 after activating Flutter.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 45% Wrath after hitting an enemy with Pyre Strike.
Increase the Stun duration of Pyre Strike by 0.3s.
Heal for 210 over 3s after Healing an ally with Kindle Soul.
Decrease the rate of Wrath decay by 50%.
Reduce the Cooldown of Wings of Wrath by 3s after hitting an enemy with Pyre Strike.
When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Increase travel speed during Grace by 10%.
Increase the travel distance of Grace by 10 units.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 50% Lifesteal while at or below 40% Health.
Gain 15% Lifesteal while Overcharge is active.
Increase the duration of Overcharge by 1s.
Increase your Movement Speed by 8% while Rune of Travel is active.
Heal for 100 after Teleporting to your Rune of Travel.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while casting Inferno Cannon by 100%.
Heal for 50 every 1s while using FrostFire Glide.
Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2s.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.
Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.
Heal for 30% of your maximum Health after Teleporting with Transporter.
Increase your Movement Speed while in Sniper Mode by 25%.
Reduce scope-in and scope-out time by 80%.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while casting Inferno Cannon by 100%.
Heal for 50 every 1s while using FrostFire Glide.
Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2s.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Heal for 150 for each champion hit by Juggernaut.
Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 60.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to Quick Switch to your Pistol by 20%.
Heal for 300 after entering Stealth at or below 65% Health.
Increase the maximum Ammo count of both your weapons by 2.
Hits with Talon Rifle generate 5% Ultimate charge.
Reduce the Movement Speed penalty of Scope by 60%.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce the Cooldown of Flutter by 1.2s.
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Increase the Projectile Speed of Seedling by 18%.
Heal for 150 after activating Flutter.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce the Cooldown of Flutter by 1.2s.
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Increase the Projectile Speed of Seedling by 18%.
Heal for 150 after activating Flutter.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to bring up Iron Sights by 60%.
Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.
Reduce damage taken by 3% while using Hustle.
Reduce the cook time of Frag Grenade by 30%.
Reduce your weapon recoil by 100% while using Iron Sights.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.
Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.
Heal for 30% of your maximum Health after Teleporting with Transporter.
Increase your Movement Speed while in Sniper Mode by 25%.
Reduce scope-in and scope-out time by 80%.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Sensor Drone by 0.16s for every enemy hit while Precision Sights is active.
Heal for 40 every 1s while Deflector Shield is active.
Increase your Movement Speed by 4%.
Bring up Precision Sights 75% faster.
Reduce your weapon recoil by 100% while using Precision Sights.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Heal for 150 for each champion hit by Juggernaut.
Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 60.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Increase the duration of Explosive Flask's Slow by 0.75s.
Increase your jump speed by an additonal 10% while using Weightless.
Increase the radius of Healing Potion by 32%.
Reduce your active Cooldowns by 24% after getting an Elimination.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to bring up Iron Sights by 60%.
Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.
Reduce damage taken by 3% while using Hustle.
Reduce the cook time of Frag Grenade by 30%.
Reduce your weapon recoil by 100% while using Iron Sights.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce the Cooldown of Flutter by 1.2s.
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Increase the Projectile Speed of Seedling by 18%.
Heal for 150 after activating Flutter.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce the Cooldown of Flutter by 1.2s.
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Increase the Projectile Speed of Seedling by 18%.
Heal for 150 after activating Flutter.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Knockback applied to enemies by Disengage by 40%.
Increase the distance traveled when using Dodge Roll by 10%.
Activating Dodge Roll heals you for 300.
Reset the Cooldown of Dodge Roll after dropping to or below 60% Health.
Heal for 125 after hitting an enemy with Disengage.
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to Quick Switch to your Pistol by 20%.
Heal for 300 after entering Stealth at or below 65% Health.
Increase the maximum Ammo count of both your weapons by 2.
Hits with Talon Rifle generate 5% Ultimate charge.
Reduce the Movement Speed penalty of Scope by 60%.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.