This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Increase your Movement Speed by 21% for 3s after using Presence.
Increase travel speed during Grace by 10%.
Hitting an enemy with Presence reduces its Cooldown by 3s.
Increase your maximum Health by 250.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 24% for 2s after using Recovery.
Increase your Healing received by 15% while at or below 50% Health.
Reduce the Cooldown of Recovery by 2s.
Increase your Movement Speed by 36% while Recovery is active.
Reduce your damage taken by 15% for 4s after using Heroic Leap.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Booster fuel capacity by 30%.
Increase the size of your Fire Spit by 72%.
Increase the explosion radius of Salvo by 45%.
Increase your maximum Health by 200.
Restore 20% of your maximum Booster fuel after using Thrust.
Increase your Movement Speed while using your Booster.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 3s.
Increase your maximum Health by 100.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Nade Launcher by 1.5s.
Activating Fire Bomb heals you for 300 over 2s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dredge Anchor by 2.4s.
Heal for 220 every 1s while Shell Shield is active.
Heal for 240 after hitting an enemy with Dredge Anchor.
Increase the travel distance of Shell Spin by 20%.
Increase your Healing received from other players by 18% while at or below 50% Health.
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.