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46
KAZAK_05

NA - Updated 4 months ago

Most Played Champions
Season 6
Ruckus
Front Line
1.35 KDA
30 / 59 / 99
7 - 1 (88%)
1h 13m
Viktor
Damage
0.77 KDA
26 / 55 / 33
2 - 4 (33%)
1h 04m
Moji
Flanker
0.53 KDA
3 / 17 / 12
1 - 0 (100%)
16m
Drogoz
Damage
0.5 KDA
4 / 10 / 2
0 - 1 (0%)
10m
Tyra
Damage
0.06 KDA
0 / 9 / 1
0 - 1 (0%)
7m
Player Stats
Totals
Matches
Played
17
Won
10
Lost
7
Player Kills
KDA
0.91
Kills
63
Deaths
150
Assists
147
Objectives
CPM
245
Credits
41,644
Objective Time
23m 13s
Damage
Player
525,565
Team Healing
0
Self Healing
53,943
Weapon
385,613
Shielding
261,298
Taken
700,514

Casual Queues

Normal: Siege
14 Games
1,556
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

2h 31m
playtime
57.14%
Win/Loss Ratio
0.9
kda
8
wins
32,443
Credits
215
CPM
53
kills
122
deaths
114
assists
440,881
damage
2,920
dpm
324,680
Weapon
576,866
taken
204,498
Shielding
0
healing
45,908
self healing
22m 54s
objective time
6
losses
Normal: Onslaught
1 Games
1,252
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

8m
playtime
0%
Win/Loss Ratio
0.59
kda
 
wins
3,441
Credits
430
CPM
4
kills
11
deaths
5
assists
34,094
damage
4,262
dpm
22,038
Weapon
31,027
taken
0
Shielding
0
healing
4,106
self healing
19s
objective time
1
losses
Normal: Team Deathmatch
2 Games
1,800
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

11m
playtime
100%
Win/Loss Ratio
1.18
kda
2
wins
5,760
Credits
524
CPM
6
kills
17
deaths
28
assists
50,590
damage
4,599
dpm
38,895
Weapon
92,621
taken
56,800
Shielding
0
healing
3,929
self healing
0s
objective time
 
losses
Recently Played
April 3rd - May 3rd

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches