This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Advance.
Heal for 50 every 1s while Emitter is active.
Increase your maximum Health by 300.
Generate 10 Ammo every 1s while Emitter is active.
Generate 50 Ammo for each enemy hit by Missile Launcher.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Advance.
Heal for 50 every 1s while Emitter is active.
Increase your maximum Health by 300.
Generate 10 Ammo every 1s while Emitter is active.
Generate 50 Ammo for each enemy hit by Missile Launcher.
Increase the radius of Missile Launcher's explosions by 66%.