This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 over 2s for each enemy hit by Blast Shot.
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Increase the Knockback applied to enemies by Disengage by 16%.
Increase your maximum Health by 250.
Activating Dodge Roll heals you for 300.
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Allies' and your Movement Speed by 10% while in your Gourd .
Increase the Projectile Speed of Gourd by 10%.
Heal for 60 every 1s while Healing an ally with Mending Spirits.
Standing in your Gourd grants yourself and allies 24% Lifesteal.
Reduce the Cooldown of Gourd by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dredge Anchor by 1.2s.
Increase your Healing received from other players by 12% while at or below 50% Health.
Increase the duration of Shell Shield by 3s.
Increase the Health of Shell Shield by 600.
Heal for 165 every 1s while Shell Shield is active.
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.