This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 800 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Decrease your damage taken by 8% for 3s after using Nade Launcher.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase your Movement Speed by 32% for 4s after using Fire Bomb.
Activating Fire Bomb heals you for 300 over 2s.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4% Power Siphon charge for each enemy hit with Calamity Blast.
Increase your maximum Health by 450.
Heal for 400 for each enemy hit with Shatterfall.
Reduce the damage required to generate a Calamity Blast charge by 300.
Receive 15% increased Healing while at or below 50% Health.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 37.5% Energy after earning a Killing Blow with Skewer.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Increase your jump height by 60% while Agility is active.
Increase your Healing received by 15% while firing your SMGs.
Generate 30% Energy after falling to or below 50% Health.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase the potency of Juggernaut's Knockup by 14%.
Heal for 400 after activating Soul Harvest.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Increase your maximum Health by 300.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 37.5% Energy after earning a Killing Blow with Skewer.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Increase your jump height by 60% while Agility is active.
Increase your Healing received by 15% while firing your SMGs.
Generate 30% Energy after falling to or below 50% Health.
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 3s after activating Counter.
Increase your Movement Speed by 33% while Billow is active.
Increase the travel distance of Whirl by 24%.
Increase your Movement Speed by 18% for 4s after getting an Elimination.
Regenerate 2 Ammo every 0.5s for 1.5s after activating Billow.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4% Power Siphon charge for each enemy hit with Calamity Blast.
Increase your maximum Health by 450.
Heal for 400 for each enemy hit with Shatterfall.
Reduce the damage required to generate a Calamity Blast charge by 300.
Receive 15% increased Healing while at or below 50% Health.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase the potency of Juggernaut's Knockup by 14%.
Heal for 400 after activating Soul Harvest.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Increase your maximum Health by 300.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 3s after activating Counter.
Increase your Movement Speed by 33% while Billow is active.
Increase the travel distance of Whirl by 24%.
Increase your Movement Speed by 18% for 4s after getting an Elimination.
Regenerate 2 Ammo every 0.5s for 1.5s after activating Billow.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 37.5% Energy after earning a Killing Blow with Skewer.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Increase your jump height by 60% while Agility is active.
Increase your Healing received by 15% while firing your SMGs.
Generate 30% Energy after falling to or below 50% Health.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 800 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Decrease your damage taken by 8% for 3s after using Nade Launcher.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase your Movement Speed by 32% for 4s after using Fire Bomb.
Activating Fire Bomb heals you for 300 over 2s.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting yourself with Broadside now applies a Knockback of 450.
Gain a 450-Health Shield after dropping to or below 50% Health.
Heal for 300 after exiting a Shortcut.
Jump height is increased for your first jump within 3s after exiting a Shortcut.
Heal for 150 every 1s while standing near a Shortcut.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4% Power Siphon charge for each enemy hit with Calamity Blast.
Increase your maximum Health by 450.
Heal for 400 for each enemy hit with Shatterfall.
Reduce the damage required to generate a Calamity Blast charge by 300.
Receive 15% increased Healing while at or below 50% Health.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4% Power Siphon charge for each enemy hit with Calamity Blast.
Increase your maximum Health by 450.
Heal for 400 for each enemy hit with Shatterfall.
Reduce the damage required to generate a Calamity Blast charge by 300.
Receive 15% increased Healing while at or below 50% Health.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase the potency of Juggernaut's Knockup by 14%.
Heal for 400 after activating Soul Harvest.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Increase your maximum Health by 300.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Booster fuel capacity by 40%.
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Restore 60% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.
Consume 60% less Booster fuel for 5s after using Thrust.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 800 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Decrease your damage taken by 8% for 3s after using Nade Launcher.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase your Movement Speed by 32% for 4s after using Fire Bomb.
Activating Fire Bomb heals you for 300 over 2s.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4% Power Siphon charge for each enemy hit with Calamity Blast.
Increase your maximum Health by 450.
Heal for 400 for each enemy hit with Shatterfall.
Reduce the damage required to generate a Calamity Blast charge by 300.
Receive 15% increased Healing while at or below 50% Health.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4% Power Siphon charge for each enemy hit with Calamity Blast.
Increase your maximum Health by 450.
Heal for 400 for each enemy hit with Shatterfall.
Reduce the damage required to generate a Calamity Blast charge by 300.
Receive 15% increased Healing while at or below 50% Health.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after getting an Elimination.
Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.
Increase your Movement Speed by 24% for 2s after entering Smoke Screen.
Heal for 500 over 2s while in Smoke Screen.
Increase your Movement Speed by 15% while Hidden is active.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 37.5% Energy after earning a Killing Blow with Skewer.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Increase your jump height by 60% while Agility is active.
Increase your Healing received by 15% while firing your SMGs.
Generate 30% Energy after falling to or below 50% Health.
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase the potency of Juggernaut's Knockup by 14%.
Heal for 400 after activating Soul Harvest.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Increase your maximum Health by 300.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Reduce your damage taken by 20% for 3s after activating Flutter.
Increase the duration of Dead Zone by 1.2s.
Generate 1 Ammo after activating Flutter.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 37.5% Energy after earning a Killing Blow with Skewer.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Increase your jump height by 60% while Agility is active.
Increase your Healing received by 15% while firing your SMGs.
Generate 30% Energy after falling to or below 50% Health.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 15% Mana every 1s while using FrostFire Glide.
Heal for 200 every 1s while using FrostFire Glide.
FrostFire Glide travels 10% faster.
Increase the duration of FrostFire Glide by 1.5s.
Increase your maximum Health by 150.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.