This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 15.
Heal for 320 after hitting at least one enemy with Skewer.
Heal for 120 after activating Shadow Step.
Generate 10 Ammo after activating Shadow Step.
Increase your maximum Health by 250.
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 260 after using Grumpy Bomb.
Increase your maximum Ammo by 5.
Increase your maximum Health by 200.
Heal for 30 for each Sticky Bomb you Detonate.
Heal for 150 after using Poppy Bomb.
Reduces the time it takes for Grumpy Bomb to explode by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the Cooldown of Heavy Blade by 1.2s.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Heal for 120 for each enemy hit by Heavy Blade.
Heal for 90 every 1s while Combat Trance is active.
Bladed Chakrams are able to bounce 2 additional times before disappearing.