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NA - Updated 3 months ago

Most Played Champions
Season 6
Ruckus
Front Line
1.08 KDA
14 / 31 / 39
3 - 2 (60%)
42m
Tiberius
Damage
1.08 KDA
12 / 18 / 15
2 - 1 (67%)
31m
Cassie
Damage
5 KDA
4 / 1 / 2
1 - 0 (100%)
6m
Sha Lin
Damage
0.92 KDA
3 / 6 / 5
1 - 0 (100%)
5m
Fernando
Front Line
0.25 KDA
2 / 8 / 0
0 - 1 (0%)
9m
Player Stats
Totals
Matches
Played
13
Won
7
Lost
6
Player Kills
KDA
0.79
Kills
36
Deaths
85
Assists
63
Objectives
CPM
221
Credits
25,155
Objective Time
5m 21s
Damage
Player
237,714
Team Healing
56,004
Self Healing
69,034
Weapon
180,720
Shielding
137,803
Taken
385,600

Casual Queues

Normal: Siege
9 Games
1,366
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 33m
playtime
33.33%
Win/Loss Ratio
0.62
kda
3
wins
16,163
Credits
174
CPM
22
kills
65
deaths
37
assists
182,467
damage
1,962
dpm
134,000
Weapon
306,388
taken
124,279
Shielding
56,004
healing
61,743
self healing
4m 48s
objective time
6
losses
Normal: Onslaught
1 Games
1,716
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

7m
playtime
100%
Win/Loss Ratio
3.25
kda
1
wins
2,897
Credits
414
CPM
4
kills
2
deaths
5
assists
20,841
damage
2,977
dpm
18,748
Weapon
14,107
taken
300
Shielding
0
healing
2,797
self healing
33s
objective time
 
losses
Normal: Team Deathmatch
3 Games
1,839
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

14m
playtime
100%
Win/Loss Ratio
1.14
kda
3
wins
6,095
Credits
435
CPM
10
kills
18
deaths
21
assists
34,406
damage
2,458
dpm
27,972
Weapon
65,105
taken
13,224
Shielding
0
healing
4,494
self healing
0s
objective time
 
losses
Recently Played
March 17th - April 16th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches