This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 for each enemy hit with Fireball.
Increase your maximum Health by 600.
Increase your maximum Ammo by 60.
Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.
Gain a 150-Health Shield for 3s after you use Charge.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Heal for 120 after activating Shadow Step.
Increase your Healing received by 10% while firing your SMGs.
Increase your maximum Health by 150.
Increase your maximum Ammo by 25.
Generate 1 Energy for every 80 damage done with your Submachine Guns.