This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal all of your Turrets for 360 every 1s while you are standing near them.
Heal for 60 each time one of your base Turrets hits an enemy.
Reduce your active Cooldowns by 20% after getting an Elimination.
Heal for 75 every 1s while standing near any of your Turrets.
Increase the Health of all your Turrets by 420.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal all of your Turrets for 360 every 1s while you are standing near them.
Heal for 60 each time one of your base Turrets hits an enemy.
Reduce your active Cooldowns by 20% after getting an Elimination.
Heal for 75 every 1s while standing near any of your Turrets.
Increase the Health of all your Turrets by 420.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.