This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 225 Shield for 5s after activating Tendril.
Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.
Heal for 120 for each enemy hit with Obliteration.
Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 3% Moonlight every 1s while not using Moonlight.
Gain a 100-Health Shield for 3s after activating Lunar Leap.
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Increase your maximum Moonlight capacity by 40%.
Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.