This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Increase your maximum Ammo by 75.
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Increase the travel distance of Charge by 30%.
Increase your Movement Speed by 24% while using Shield.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 300.
Receive 15% increased Healing while at or below 50% Health.
Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.
Heal for 20% of the damage Absorbed by Power Siphon.
Increase your Movement Speed by 6% for each Calamity Charge you have.
Each Calamity Blast deals an additional 100 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Ignition.
Each Soul Fragment gathered Heals you for 45.
Heal for 100 after activating Soul Harvest.
Reduce the Cooldown of Ignition by 0.6s.
Reduce your damage taken by 25% for 3s after activating Soul Harvest.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 300-Health Shield after activating Nullify.
Increase your Movement Speed by 50% during Recharge and for 3s after it ends.
Increase your maximum Health by 300.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase the Movement Speed of your Protection target by 30% for 2s.
Increase the damage done by allies by 10% while they are Shielded by Protection.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of your Illusions by 2s.
Increase the Health of each of your Illusions by 300.
Increase your maximum Health by 200.
Heal your Illusions for 60% of their maximum Health after activating Shatter.
Heal for 39% of the damage dealt by Shatter.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 over 2s for each enemy hit by Kinetic Burst.
Heal for 400 after hitting an enemy with Shoulder Bash.
Increase the Knockback distance of Kinetic Burst by 40%.
Increase the Health of Siege Shield by 1000.
Increase your maximum Health by 450.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 70% after getting an Elimination.
Increase your Reload Speed by 7%.
Increase the jump strength of Heroic Leap by 10%.
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Increase your Movement Speed by 24% while Recovery is active.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 70% after getting an Elimination.
Increase your Reload Speed by 7%.
Increase the jump strength of Heroic Leap by 10%.
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Increase your Movement Speed by 24% while Recovery is active.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 450 when using Second Chance.
Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.
Increase your maximum Health by 150.
Reduce the Cooldown of Second Chance by 1.5s.
Heal for 400 every 1s for 3s after activating Stasis Field.
Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Restore 40% of your maximum Booster fuel after using Thrust.
Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Increase your Booster fuel capacity by 50%.
Consume 45% less Booster fuel for 5s after using Thrust.
Restore 8% of your Booster fuel each time Salvo hits an enemy.
Increase your Movement Speed while using your Booster.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 70% after getting an Elimination.
Increase your Reload Speed by 7%.
Increase the jump strength of Heroic Leap by 10%.
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Increase your Movement Speed by 24% while Recovery is active.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 210 over 3s after Healing an ally with Kindle Soul.
Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.
Increase the radius of Pyre Strike by 30%.
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 300-Health Shield after activating Nullify.
Increase your Movement Speed by 50% during Recharge and for 3s after it ends.
Increase your maximum Health by 300.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase the Movement Speed of your Protection target by 30% for 2s.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 300-Health Shield after activating Nullify.
Increase your Movement Speed by 50% during Recharge and for 3s after it ends.
Increase your maximum Health by 300.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase the Movement Speed of your Protection target by 30% for 2s.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 80 every 1s while Prowl is active.
Increase your maximum Health by 150.
Reduce your damage taken by 20% for 2s after using Pounce.
Increase the Movement Speed bonus while using Prowl by 20%.
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 450 when using Second Chance.
Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.
Increase your maximum Health by 150.
Reduce the Cooldown of Second Chance by 1.5s.
Heal for 400 every 1s for 3s after activating Stasis Field.
Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 70% after getting an Elimination.
Increase your Reload Speed by 7%.
Increase the jump strength of Heroic Leap by 10%.
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Increase your Movement Speed by 24% while Recovery is active.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Zone by 1.7999999999999998s.
Reduce your damage taken by 10% for 3s after activating Flutter.
Increase your Movement Speed by 24% for 3s after activating Dead Zone.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Increase the Projectile Speed of Seedling by 30%.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 25.
Regenerate 8 Ammo every 1s while Agility is active.
Reduce the rate of Energy consumption while in Dragon Stance by 6%.
Increase the Movement Speed boost of Agility by 12%.
Increase your maximum Health by 200.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 70% after getting an Elimination.
Increase your Reload Speed by 7%.
Increase the jump strength of Heroic Leap by 10%.
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Increase your Movement Speed by 24% while Recovery is active.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 70% after getting an Elimination.
Increase your Reload Speed by 7%.
Increase the jump strength of Heroic Leap by 10%.
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Increase your Movement Speed by 24% while Recovery is active.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Shell Shield by 3s.
Heal for 120 after hitting an enemy with Dredge Anchor.
Increase your Movement Speed by 18% for 3s after using Shell Spin.
Heal for 250 for each enemy hit with Shell Spin.
Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 300.
Receive 15% increased Healing while at or below 50% Health.
Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.
Heal for 20% of the damage Absorbed by Power Siphon.
Increase your Movement Speed by 6% for each Calamity Charge you have.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 450 when using Second Chance.
Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.
Increase your maximum Health by 150.
Reduce the Cooldown of Second Chance by 1.5s.
Heal for 400 every 1s for 3s after activating Stasis Field.
When you use Second Chance you also Rewind enemies within 20 units 3s into the past.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 70% after getting an Elimination.
Increase your Reload Speed by 7%.
Increase the jump strength of Heroic Leap by 10%.
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Increase your Movement Speed by 24% while Recovery is active.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.