This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Increase your maximum Ammo by 3.
Increase the distance traveled when using Dodge Roll by 10%.
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Activating Dodge Roll heals you for 225.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 20% Lifesteal while using Iron Sights.
Reduce the time it takes to bring up Iron Sights by 15%.
Reduce your weapon recoil by 40% while using Iron Sights.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Increase your maximum Ammo by 6.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo after hitting an enemy with Defiance.
Increase the distance of each Nether Step dash by 10%.
Generate 2 Ammo after activating Nether Step.
Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.
Hitting a player with Revolver Heals you for 60.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo after hitting an enemy with Defiance.
Increase the distance of each Nether Step dash by 10%.
Generate 2 Ammo after activating Nether Step.
Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.
Hitting a player with Revolver Heals you for 60.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo after hitting an enemy with Defiance.
Increase the distance of each Nether Step dash by 10%.
Generate 2 Ammo after activating Nether Step.
Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.
Hitting a player with Revolver Heals you for 60.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Increase your Movement Speed by 5.5% for 3s after hitting at least one enemy with Detonate.
Heal for 30 for each Sticky Bomb you Detonate.
Increase your maximum Health by 200.
Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.