This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.
Heal for 75 for each shot hit while using In Pursuit.
Increase your Reload Speed by 15%.
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
You gain 10% Lifesteal against your Retribution target.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 50%.
Heal for 30 for each use of Explosive Personality.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
Heal for 10 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Increase the area of effect of all your explosions by 10%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Using an ability above Ire threshold Heals you for 375.
Increase the time until Ire starts to decay by 0.25s.
Reduce the damage you take by 4% for 2s after activating Conviction.
Heal for 210 for each enemy hit with Reckoning.
Reduce the Cooldown of Sanctuary by 3s.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 24%.
Heal for 100 for each enemy hit by Broadside.
Heal for 300 after exiting a Shortcut.
Increase the Healing you receive by 15% while at or below 50% Health.
Reduce the Cooldown of Harpoon by 0.6000000000000001s for each enemy hit by Broadside.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Consuming Darkness stacks Heals you for an additional 30 per stack.
Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.
Increase the Healing received from Dark Siphon by 150 health.
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12% for 4s after getting an Elimination.
Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.
Increase your Movement Speed by 20% for 3s after activating Counter.
Increase your Reload Speed by 30%.
Heal for 400 after using Counter.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.
Heal for 75 for each shot hit while using In Pursuit.
Increase your Reload Speed by 15%.
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
You gain 10% Lifesteal against your Retribution target.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 24%.
Heal for 100 for each enemy hit by Broadside.
Heal for 300 after exiting a Shortcut.
Increase the Healing you receive by 15% while at or below 50% Health.
Reduce the Cooldown of Harpoon by 0.6000000000000001s for each enemy hit by Broadside.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Lower your gravity and increase your air control by 30% while firing your Light Bow.
Generate 2% Moonlight for each enemy hit with Light Bow.
Heal for 50 every time you Heal an ally with Moonlight.
Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.
Increase your maximum Moonlight capacity by 40%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Sanctuary by 1.7999999999999998s.
Heal for 60 every 0.5s while at least one wall segment of Sanctuary is active.
Increase your maximum Health by 750.
Heal for 5 for every percentage point of Ire consumed by abilities.
Increase the time until Ire starts to decay by 0.25s.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Decrease the rate of Wrath decay by 40%.
Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.
Generate 45% Wrath after hitting an enemy with Pyre Strike.
Generate 2 Ammo after Healing an ally with Kindle Soul.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Rift Slash by 1s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Increase the Abyssal Rift's pulse area of effect by 36%.
Increase your maximum Health by 450.
Increase the slow strength of the rift's pulses by 15%.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Gain a 30 health Shield for each enemy hit by Royal Presence's chain grab.
Increase the Abyssal Rift's pulse area of effect by 48%.
Increase the radius of Royal Presence's Poison aura by 80%.
Increase the max health damage of Royal Presence's Poison aura by 10%.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Increase your Movement Speed by 6% for 2.5s after activating Blast Back.
Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.
Increase your maximum Health by 160.
Increase your Movement Speed by 25% for 4s after getting a Killing Blow or Elimination.
Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 50%.
Heal for 30 for each use of Explosive Personality.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
Heal for 10 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Increase the area of effect of all your explosions by 10%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12% for 4s after getting an Elimination.
Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.
Increase your Movement Speed by 20% for 3s after activating Counter.
Increase your Reload Speed by 30%.
Heal for 400 after using Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12% for 4s after getting an Elimination.
Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.
Increase your Movement Speed by 20% for 3s after activating Counter.
Increase your Reload Speed by 30%.
Heal for 400 after using Counter.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 over 2s while in Smoke Screen.
You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.
Increase your Reload Speed by 30% for 5s after using Poison Bolts.
Increase your Movement Speed by 40% for 4s after getting an Elimination.
Reduce the Cooldown of Poison Bolts by 3.2s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing received from Dark Siphon by 200 health.
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.
Consuming Darkness stacks Heals you for an additional 50 per stack.
Increase your maximum Health by 200.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.
Heal for 100 every 1s while using Void Grip.
Increase the duration of Astral Mark by 1.2000000000000002s.
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
Increase the range at which you can use Void Grip by 40%.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Stun duration of Pyre Strike by 0.6s.
Heal for 210 over 3s after Healing an ally with Kindle Soul.
Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.
Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.
Increase the radius of Pyre Strike by 10%.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Consuming Darkness stacks Heals you for an additional 30 per stack.
Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.
Increase the Healing received from Dark Siphon by 150 health.
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Consuming Darkness stacks Heals you for an additional 30 per stack.
Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.
Increase the Healing received from Dark Siphon by 150 health.
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Heal for 40 every time you Heal an ally with Moonlight.
Generate 6% Moonlight for each enemy hit with Light Bow.
Increase your maximum Moonlight capacity by 16%.
Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.