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93
SDM_Electrogame

EU - Updated 2 months ago

Most Played Champions
Season 6
Viktor
Damage
2.5 KDA
16 / 8 / 8
1 - 0 (100%)
8m
Makoa
Front Line
0.56 KDA
3 / 9 / 4
1 - 0 (100%)
12m
Maeve
Flanker
1.04 KDA
7 / 12 / 11
1 - 0 (100%)
16m
Koga
Flanker
0.47 KDA
6 / 18 / 5
1 - 0 (100%)
13m
Androxus
Flanker
1.34 KDA
26 / 22 / 7
1 - 2 (33%)
30m
Player Stats
Totals
Matches
Played
9
Won
5
Lost
4
Player Kills
KDA
0.94
Kills
59
Deaths
85
Assists
41
Objectives
CPM
258
Credits
25,580
Objective Time
6m 13s
Damage
Player
330,093
Team Healing
0
Self Healing
67,126
Weapon
266,465
Shielding
25,545
Taken
443,583

Casual Queues

Normal: Siege
6 Games
1,398
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 6m
playtime
33.33%
Win/Loss Ratio
0.7
kda
2
wins
12,248
Credits
186
CPM
24
kills
52
deaths
25
assists
175,521
damage
2,659
dpm
144,227
Weapon
324,175
taken
25,545
Shielding
0
healing
47,722
self healing
5m 7s
objective time
4
losses
Normal: Onslaught
2 Games
1,819
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

25m
playtime
100%
Win/Loss Ratio
0.92
kda
2
wins
9,292
Credits
372
CPM
19
kills
25
deaths
8
assists
95,472
damage
3,819
dpm
75,804
Weapon
80,970
taken
0
Shielding
0
healing
12,387
self healing
1m 6s
objective time
 
losses
Normal: Team Deathmatch
1 Games
1,785
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

8m
playtime
100%
Win/Loss Ratio
2.5
kda
1
wins
4,040
Credits
505
CPM
16
kills
8
deaths
8
assists
59,100
damage
7,388
dpm
46,434
Weapon
38,438
taken
0
Shielding
0
healing
7,017
self healing
0s
objective time
 
losses
Recently Played
May 21st - June 20th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches