This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while Emitter is active.
Generate 25 Ammo every 1s while Emitter is active.
Heal for 80 after activating Advance.
Reduce your damage taken by 15% for 3s after activating Advance.
Increase your Movement Speed while firing by 10%.