This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Generate 6% Moonlight for each enemy hit with Light Bow.
Increase Luna's deploy range by 40%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Generate 6% Moonlight for each enemy hit with Light Bow.
Increase Luna's deploy range by 40%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 900.
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Increase your maximum Moonlight capacity by 16%.
Increase your maximum Health by 250.
Increase Luna's deploy range by 40%.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the damage you deal to yourself with Fire Bomb by 20%.
Decrease your damage taken by 4% for 3s after using Nade Launcher.
Reduce the Cooldown of Fire Bomb by 3s.
Reduce the Cooldown of Nade Launcher by 2.5s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Generate 6% Moonlight for each enemy hit with Light Bow.
Increase Luna's deploy range by 40%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Stun duration of Pyre Strike by 0.75s.
Decrease the rate of Wrath decay by 50%.
Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.
Reduce the Cooldown of Pyre Strike by 1.6s for each successful hit by Wings of Wrath.
Heal for 210 over 3s after Healing an ally with Kindle Soul.
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the time it takes to enter and exit Dragon Stance by 10%.
Generate 10% Energy after falling to or below 50% Health.
Heal for 160 after activating Shadow Step.
Increase the Movement Speed boost of Agility by 16%.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 40%.
Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.
Generate 1 ammo for every -200 explosive damage done.
Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 80.
Increase the explosion radius of Cluster Grenade's initial explosion by 24%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 2.4s.
Increase your maximum Ammo by 4.
Activating Fire Bomb heals you for 300 over 2s.
Decrease your damage taken by 4% for 3s after using Nade Launcher.
Reduce the Cooldown of Nade Launcher by 2.5s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range at which you can use Void Grip by 20%.
Reduce the Cooldown of Astral Mark by 1.6s.
Increase your Reload Speed by 20%.
Gain 15% Lifesteal.
Reduce the Cooldown of Void Grip by 2.4s.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Generate 6% Moonlight for each enemy hit with Light Bow.
Increase Luna's deploy range by 40%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Generate 6% Moonlight for each enemy hit with Light Bow.
Increase Luna's deploy range by 40%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range at which you can use Void Grip by 20%.
Reduce the Cooldown of Astral Mark by 1.6s.
Increase your Reload Speed by 20%.
Gain 15% Lifesteal.
Reduce the Cooldown of Void Grip by 2.4s.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the vertical movement from each use of Explosive Personality by 40%.
Increase your maximum Health by 150.
Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.
Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.
Heal for 60 for each use of Explosive Personality.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the vertical movement from each use of Explosive Personality by 40%.
Increase your maximum Health by 150.
Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.
Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.
Heal for 60 for each use of Explosive Personality.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Generate 6% Moonlight for each enemy hit with Light Bow.
Increase Luna's deploy range by 40%.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the lateral movement from each use of Explosive Personality by 80%.
Increase the area of effect of all your explosions by 2%.
Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 60.
Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.
Generate 1 ammo for every -400 explosive damage done.
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
Heal for 120 for each use of Explosive Personality.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.
Increase the Knockback applied to enemies by Disengage by 24%.
Reduce the Cooldown of Disengage by 4s.
Increase your Reload Speed by 24% for 5s after getting an Elimination.
Increase the radius of Blast Shot's explosion by 10%.
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 12 Ammo for each enemy hit with Frag Grenade.
Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.
Increase your maximum Health by 250.
Gain 20% Lifesteal while using Iron Sights.
Reduce your weapon recoil by 20% while using Iron Sights.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 900.
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Increase your maximum Moonlight capacity by 16%.
Increase your maximum Health by 250.
Increase Luna's deploy range by 40%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the vertical movement from each use of Explosive Personality by 40%.
Increase your maximum Health by 150.
Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.
Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.
Heal for 60 for each use of Explosive Personality.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the vertical movement from each use of Explosive Personality by 40%.
Increase your maximum Health by 150.
Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.
Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.
Heal for 60 for each use of Explosive Personality.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal all of your Turrets for 450 every 1s while you are standing near them.
Increase the Health of all your Turrets by 280.
Heal for 80 each time one of your base Turrets hits an enemy.
Increase the Health of Barricade by 200.
When a Turret is destroyed, reduce your active Cooldowns by 15%.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.