This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 6%.
Heal for 40 every 1s while Agility is active.
Heal for 80 after activating Shadow Step.
Generate 62.5% Energy after earning a Killing Blow with Skewer.
Heal for 800 after hitting at least one enemy with Skewer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 6%.
Heal for 40 every 1s while Agility is active.
Heal for 80 after activating Shadow Step.
Generate 62.5% Energy after earning a Killing Blow with Skewer.
Heal for 800 after hitting at least one enemy with Skewer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 6%.
Heal for 40 every 1s while Agility is active.
Heal for 80 after activating Shadow Step.
Generate 62.5% Energy after earning a Killing Blow with Skewer.
Heal for 800 after hitting at least one enemy with Skewer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 6%.
Heal for 40 every 1s while Agility is active.
Heal for 80 after activating Shadow Step.
Generate 62.5% Energy after earning a Killing Blow with Skewer.
Heal for 800 after hitting at least one enemy with Skewer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed boost of Agility by 16%.
Increase your jump height by 40% while Agility is active.
Gain 10.5% Lifesteal while in Dragon Stance.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Heal for 60 every 1s while Agility is active.