This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Reduce the Cooldown of Missile Launcher by 1.4s.
Heal for 200 every 1s while Emitter is active.
Increase the duration of Emitter by 1s.
Reduce the Cooldown of Emitter by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Heal for 80 after activating Advance.
Heal for 200 every 1s while Emitter is active.
Increase the duration of Emitter by 2s.
Reduce the Cooldown of Emitter by 4s.
Increase the radius of Missile Launcher's explosions by 66%.