This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Increase your Movement Speed while casting Inferno Cannon by 20%.
Heal for 250 every 1s while using FrostFire Glide.
FrostFire Glide travels 15% faster.
Increase the Mana generation of Inferno Cannon by 45%.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 Ammo after activating Combat Trance.
Increase your maximum Ammo by 1.
Increase your maximum Health by 200.
Hitting enemies with Bladed Chakrams Heals you for 75.
Heal for 180 every 1s while Combat Trance is active.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 4.8s.
Heal for 200 after activating Nether Step.
Hitting a player with Revolver Heals you for 45.
Increase the distance of each Nether Step dash by 10%.
Reduce the Cooldown of Nether Step by 20% after hitting an enemy with Reversal.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Reduce the time it takes to bring up Iron Sights by 15%.
Gain 25% Lifesteal while using Iron Sights.
Increase your Movement Speed by 30% while using Iron Sights.
Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.
Reduce damage taken by 6% while using Hustle.
Gain 20% Lifesteal while using Iron Sights.
Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.
Increase your maximum Health by 150.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received from other players by 30% while at or below 50% Health.
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Reduce the Cooldown of Dredge Anchor by 2.4s.
Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.
Increase your Movement Speed by 16% for 4s after getting an Elimination.
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Kinetic Burst by 1.2s.
Reduce the Cooldown of Shoulder Bash by 3.2s.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase your maximum Health by 450.
Gain 50% Lifesteal.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your maximum Health by 100.
Heal for 60 for each enemy hit with Nade Launcher.
Reduce the Cooldown of Nade Launcher by 2s.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 150-Health Shield for 3s after activating Rocket Boots.
Heal all of your Turrets for 180 every 1s while you are standing near them.
Increase the Health of all your Turrets by 560.
Heal for 75 every 1s while standing near any of your Turrets.
Increase your maximum Health by 750.
Modify your Blunderbuss to fire a single slug that deals 600 damage.