This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 50%.
Increase your Ammo regeneration speed by 24%.
Increase the Chain range of Shock Pulse by 24%.
Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.
Increase your maximum Health by 100.
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 15%.
Increase the range of Astral Mark by 12%.
Reduce the Cooldown of Void Grip by 2.4s.
Reduce the Cooldown of Astral Mark by 1.6s.
Increase your maximum Health by 150.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 50% Lifesteal.
Increase the Health of Siege Shield by 500.
Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.
Increase your maximum Health by 300.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 10% while at or below 40% Health.
Increase the duration of Rune of Travel by 1s.
Increase your Movement Speed by 40% while Rune of Travel is active.
Reduce the cooldown of Rune of Travel by 5s.
Gain 20% Lifesteal while at or below 40% Health.
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.