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NeoAgileo

Latin America North - Updated 2 years ago

Most Played Champions
Season 6
Androxus
Flanker
1.4 KDA
4,314 / 4,089 / 2,781
196 - 178 (52%)
79h 36m
Koga
Flanker
1.98 KDA
2,214 / 1,580 / 1,842
107 - 82 (57%)
36h 34m
Imani
Damage
1.71 KDA
1,730 / 1,391 / 1,293
92 - 71 (56%)
32h 00m
Zhin
Flanker
1.61 KDA
1,799 / 1,551 / 1,392
91 - 82 (53%)
34h 53m
Buck
Flanker
1.5 KDA
1,754 / 1,616 / 1,332
83 - 66 (56%)
30h 09m
Player Stats
Totals
Matches
Played
2,140
Won
1,140
Lost
1,000
Player Kills
KDA
1.6
Kills
21,161
Deaths
19,427
Assists
19,676
Objectives
CPM
234
Credits
6,078,649
Objective Time
1,359m 41s
Damage
Player
114,098,029
Team Healing
8,951,882
Self Healing
14,338,576
Weapon
88,291,611
Shielding
11,886,892
Taken
104,143,831

Casual Queues

Normal: Siege
2,087 Games
1,601
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

426h 17m
playtime
53.14%
Win/Loss Ratio
1.59
kda
1109
wins
5,900,824
Credits
231
CPM
20,699
kills
19,035
deaths
19,261
assists
111,956,596
damage
4,377
dpm
86,637,597
Weapon
102,129,770
taken
11,741,549
Shielding
8,793,176
healing
13,980,996
self healing
1,343m 47s
objective time
978
losses
Normal: Onslaught
31 Games
1,587
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

4h 29m
playtime
51.61%
Win/Loss Ratio
1.67
kda
16
wins
118,183
Credits
439
CPM
298
kills
247
deaths
231
assists
1,479,899
damage
5,501
dpm
1,119,449
Weapon
1,222,141
taken
73,586
Shielding
133,335
healing
238,032
self healing
15m 54s
objective time
15
losses
Normal: Team Deathmatch
22 Games
1,695
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

2h 0m
playtime
68.18%
Win/Loss Ratio
1.77
kda
15
wins
59,642
Credits
497
CPM
164
kills
145
deaths
184
assists
661,534
damage
5,513
dpm
534,565
Weapon
791,920
taken
71,757
Shielding
25,371
healing
119,548
self healing
0s
objective time
7
losses
Recently Played
March 28th - April 27th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches