This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% while Hidden is active.
Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.
Heal for 375 over 2s while in Smoke Screen.
Increase your maximum Ammo by 10.
Increase your Movement Speed by 20% for 4s after getting an Elimination.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 12% for 3s after activating Ignition.
Increase the distance traveled by Juggernaut by 8%.
Heal for 150 for each champion hit by Juggernaut.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 75.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Reduce the Cooldown of Astral Mark by 0.4s.
Increase your Reload Speed by 10%.
Heal for 160 every 1s for 10s after applying Astral Mark.
Reduce your damage taken by 20% while Stellar Wind is active.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 25 for every percentage point of Ire consumed by abilities.
Reduce the damage your other allies take by 5% while they are within 35 units of the middle wall segment of your Sanctuary.
Using an ability above Ire threshold Heals you for 375.
Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.
Increase your maximum Health by 150.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Deflector Shield by 0.8s.
Increase Deflector Shield's Health by 500.
Hitting an enemy with a weapon shot has a 12% chance to not consume Ammo.
While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.
Increase your Movement Speed by 20%.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.