This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after using Counter.
Increase your Movement Speed by 30% for 3s after activating Counter.
Increase your Movement Speed by 12% for 4s after getting an Elimination.
Increase your Movement Speed by 10% for 2s after using Whirl.
Increase your maximum Health by 250.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 15% while at least one wall segment of Sanctuary is active.
Heal for 12 every 0.5s while at least one wall segment of Sanctuary is active.
Reduce the damage you take by 8% for 2s after activating Conviction.
Increase your maximum Health by 450.
Heal for 280 for each enemy hit with Reckoning.
Gain 30% Lifesteal on your hits with Judgement.