This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while Emitter is active.
Heal for 80 after activating Advance.
Increase the duration of Emitter by 2s.
Reduce the Cooldown of Emitter by 5s.
Increase your maximum Health by 750.