This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Void Grip by 6s.
Gain 20% Lifesteal.
Increase your maximum Ammo by 10%.
Increase your Reload Speed by 5%.
Increase the range at which you can use Void Grip by 40%.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your jump height by 60% while using Stellar Wind.
Reduce the Cooldown of Void Grip by 1.2s.
Regenerate 2 Ammo every 1s while Stellar Wind is active.
Gain 15% Lifesteal.
Increase your air control while using Stellar Wind by 70%.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.
Heal for 10% of the damage Absorbed by Reversal.
Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.
Increase the distance of each Nether Step dash by 20%.
Reduce the Cooldown of Reversal by 6s.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nether Step by 20% after hitting an enemy with Reversal.
Heal for 50% of the damage Absorbed by Reversal.
Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.
Increase the distance of each Nether Step dash by 10%.
Reduce the Cooldown of Reversal by 6s.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 after exiting a Shortcut.
Heal for 250 every 1s while standing near a Shortcut.
Heal for 50 for each enemy hit by Broadside.
Gain a 450-Health Shield after dropping to or below 50% Health.
Increase the Healing you receive by 25% while at or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Rend Soul by 1.4s.
Heal for 50 every 1s while using Shadow Travel.
Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.
Reduce the cast time of Shadow Travel by 20%.
Reduce the Cooldown of Shadow Travel by 3.2s.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.