This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.
Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.
Increase your maximum Health by 200.
Heal for 240 for each enemy hit with Obliteration.
Reduce the damage you take by 12% for 3s after activating Tendril.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 15%.
Generate 3 Ammo after activating Flutter.
Increase your maximum Health by 200.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.
Heal for 45 after hitting an enemy with Love.
Increase the travel distance of Deadly Momentum by 15%.
Generate 3 Ammo after hitting at least one enemy with Rogue's Tempo.
Heal for 45 after hitting an enemy with War.
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.