Player Avatar
986
W7M-barmen

Brazil - Updated 2 days ago

Most Played Champions
Season 6
Zhin
Flanker
1.59 KDA
6,898 / 5,765 / 4,506
332 - 312 (52%)
118h 54m
Yagorath
Front Line
2.21 KDA
2,612 / 2,836 / 7,284
288 - 203 (59%)
86h 00m
Raum
Front Line
1.39 KDA
1,892 / 2,875 / 4,227
217 - 202 (52%)
74h 01m
Androxus
Flanker
1.41 KDA
3,344 / 3,068 / 1,950
147 - 174 (46%)
61h 15m
Tyra
Damage
1.91 KDA
2,148 / 1,623 / 1,905
118 - 83 (59%)
36h 06m
Player Stats
Totals
Matches
Played
3,296
Won
1,675
Lost
1,621
Player Kills
KDA
1.61
Kills
25,041
Deaths
25,534
Assists
31,957
Objectives
CPM
255
Credits
9,252,729
Objective Time
5,292m 37s
Damage
Player
151,040,227
Team Healing
22,316,800
Self Healing
26,532,638
Weapon
117,250,028
Shielding
13,873,579
Taken
186,976,799

Casual Queues

Normal: Siege
2,874 Games
1,623
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

543h 58m
playtime
50.66%
Win/Loss Ratio
1.61
kda
1456
wins
7,444,917
Credits
228
CPM
22,004
kills
22,213
deaths
27,429
assists
133,133,205
damage
4,079
dpm
103,774,316
Weapon
161,356,133
taken
11,560,337
Shielding
20,624,311
healing
22,779,147
self healing
4,216m 4s
objective time
1418
losses
Normal: Onslaught
411 Games
1,569
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

59h 50m
playtime
51.58%
Win/Loss Ratio
1.61
kda
212
wins
1,777,970
Credits
495
CPM
2,960
kills
3,227
deaths
4,442
assists
17,589,657
damage
4,900
dpm
13,208,812
Weapon
25,248,624
taken
2,281,848
Shielding
1,671,138
healing
3,725,673
self healing
1,076m 33s
objective time
199
losses
Normal: Team Deathmatch
11 Games
1,649
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 3m
playtime
63.64%
Win/Loss Ratio
1.28
kda
7
wins
29,842
Credits
474
CPM
77
kills
94
deaths
86
assists
317,365
damage
5,038
dpm
266,900
Weapon
372,042
taken
31,394
Shielding
21,351
healing
27,818
self healing
0s
objective time
4
losses
Recently Played
April 21st - May 21st

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches