This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nade Launcher by 1.5s.
Increase your maximum Health by 150.
Generate 9 Ammo after getting an Elimination.
Increase your Movement Speed by 24% for 4s after using Fire Bomb.
Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 15%.
Increase travel speed during Grace by 30%.
Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.
Heal for 200 after using Presence.
Reduce your active Cooldowns by 24% after getting an Elimination.
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while using Void Grip.
Increase your jump height by 24% while using Stellar Wind.
Reduce the Cooldown of Void Grip by 4.8s.
Heal for 80 every 1s for 10s after applying Astral Mark.
Increase your maximum Health by 250.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 200 Shield for 3s after using Vine.
Reduce the Cooldown of Blossom by 1.6s.
Increase your maximum Health by 150.
Reduce your active Cooldowns by 50% after getting an Elimination.
Reduce the Cooldown of Crippling Throw by 1.2s.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)